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school-cybercities  
cybercities in urban planning
 
 


THE THIRD EYE – International Project for the European Capital of Culture Ruhr.2010
THE THIRD EYE is a 4-year interdisciplinary art project for the European Capital of Culture Ruhr.2010.  "What is a city, how do I live?" and "What could a city be?" – in interaction with science, education and art, these main questions will be examined to create visions for the metropolises of the future. Scientists, pupils, students, artists, architects, urban planners and designers from different parts of Europe construct miniature-models of their future metropolises in a process that include the central themes Urbanism, Identity and Integration, such as CYBERCITY Ruhrstadt (GER), Randstadt (NL) or Tallinn (EST). When constructing the models, pupils from different cities combine place and buildings from their actual living environment with elements which they miss in their city and which they wish to have for themselves in the future. Visions for new cities and metropolises emerge from the future cities of the children and teenagers and the ideas of the artists, architects, urban planners and designers, made comprehensible within the models. These impulses for future European metropolises will be presented in a central interactive, multi-media based exhibition. In the exhibition the viewer roams around the models with the help of the remote controlled video robot - which serve as “avatars” -  and “dives”  virtually into the model worlds to explore them from the perspective of a pedestrian. People can visit the exhibition on site and via internet from all over the world.


 
School-CYBERCITIES
The CYBERCITY school projects deal with the questions: “where do I live?” and: “how do I
want to live?” Pupils are seriously confronting themselves in regards to their surroundings. They are learning the history of their local quarter, their community and their region, finding out the history of their surroundings, making excursions and thinking about what they like
about their environments and what is missing, what should stay and what should be added.
In this process they consider their personal approach to what their environment should be, as well as future developments such as the climate change, the demographic change, and global networking. The pupils build miniature models of their „City with no limits/City of the Future“ using all sorts of materials like paperboard, wood, artificial turf, deco flowers, straws, etc. They also construct and design a remote controlled video robot. While building the CYBERCITY the pupils will already include the robot and its perspective in their „urban planning“. They will make roads, which are large enough for the robot and construct their cities in a way that it can be imaged by the video robots camera in a realistic way. With the help of the video robot the participants play with the beholders perception and open new insights to them.
The projects aim to give children and young people a space in which they can reflect and express their needs and wishes in regards to their environment with the means of media arts and fine arts. CYBERCITY reveals to the participants how important it is to take social responsibility. The project promotes children’s and young people’s integration in their living environment, their self-confidence, their artistic expressiveness and various competences:

Identification with ones town/region, integration:
This is my town. I belong here. Children and adolescents –with or without an immigrant
background- together build their “city without limits/ city of the future” and get to know much more about their local environment. Exploring their own surroundings will strengthen their sense of self within their community through a process of integration. An additional effect is the shifting of a rather passive/distant attitude.
Social competence:
We make things together.
The shared realization of a CYBERCITY implies togetherness and successful co-operations.
Self-confidence and self-enablement:
I can do so something, I am capable. I have ideas and feeling.
Participating at ones own project - showing it to hundreds of people- does strengthen ones
self-esteem and ones belief in her/his own ca capabilities.
Competence of media:
Don’t believe in every thing you se see.”
The pupils learn how (mass) media can manipulate the general publics impressions of the
world and to correspond in an appropriate way.
Technical competence:
It’s not that difficult.
In a playful way the pupils will be introduced to new techniques and technologies.
Competence of design:
Use what the world has to offer to show others your visions.
Learning by doing. Building models of ones neighbourhood with cardboard, wood, paint and other materials to closely resemble the actual buildings gives a sense of seeing ones surrounding in a new way. As well the pupils learn to physically realize their own visions from the idea phase to the practical stage of building the models.
Inter-cultural competence (international projects):
This is how I live. How do you live?
Pupils communicate with people from other cultures and learn about their homelands.


 


CYBERCITIES in Urban-Planning
Within our urban-design projects we build miniature models of real environments – streets, quarters, cities or villages and invite residents, shop owners, landlords and -ladys, children, teenagers etc., to get involved in the design of their environments. Everybody can contribute new ideas and realize them on the model. The robot helps visualizing the people’s ideas for the future. In the final presentation visitors can experience the future neighbourhoods by virtually „diving“ into the model. CYBERCITY-models and the remote controlled video robots build a bridge to the people concerned. CYBERCITES convey future visions, are a basis for discussions and lots of fun!

There are different types of CYBERCITY-models:

  • photo-realistic facades
  • professional 3D models, open workshop optional
  • 3D models, school version (SCHOOL CYBERCITES)

Within our workshops we also teach people to build simple, cable-steered video robots (open workshops, SCHOOL CYBERCITIES). In addition, we offer cable-free, more complex robots, which can be steered over the Internet.

ADDITIONAL COMPONENTS
       • Exchange projects with the Netherlands and North America
       • Urban Design Competitions, „Open Air studios “
       • „Open Workshops“
       • School Workshops
       • Concomitant cultural events
       • Concomitant social projects
       • Planning and realization of structural alterations (classical architectural services in        accordance with HOAI) from the idea sketch to the completion of buildings
       • Artistic facade design on the basis of lasting front and roof planting (atavus registered        association)
       • Classical architecture services in accordance with HOAI (fee structures for architects
       and engineers) from the idea sketch to the completion of buildings